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"Mike Hough" <nos### [at] nospamcom> wrote:
> My first decent image using the wavelet turbulence code for fluid
> simulation. The default settings turned out to me none to interesting, so I
> have been playing around with random source generation and am getting some
> better results. I am going to run a simulation at higher resolution and
> hopefully have a decent animation in a day or two.
Neat. Haven't gotten a chance to play with the code yet, but it's a novel idea.
Is the noise in the media from the Monte-Carlo sampling, or from the synthetic
turbulence? If the former, then maybe media method 3 would work better. With
the simulations I've run before, it seems like it can take longer to render it
well than it does to calculate it in the first place, but I guess it's been a
few years since I last tried. Thanks for the good link, and I'm interested to
see the results of the animation.
- Ricky
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